Resume
Alex Vaucrosson Narrative Designer
PROFILE
RELEVANT PROJECTS
EDUCATION
RELEVANT INTERESTS
RELEVANT SKILLS
TOOLS
CONTACT
♦ Agile Game Development
♦ Iterative Rough Drafting
♦ Creative Problem Solving
♦ Creative Writing
♦ Clear Communication
♦ Adapting
♦ Inclusivity
♦ Collaborating
♦ Contingent Planning
♦ Feedback Evaluation
♦ Group Facilitation
♦ Unity Engine
♦ Microsoft Word
♦ Google Docs
♦ Divinity: Original Sin 2
♦ Dungeons and Dragons
Manage several campaigns
♦ Other TTRPGs
like Mage: The Asension
♦ Magic: The Gathering
♦ Dragon age, Fable, etc.
Narrative Designer experienced with world building and crafting immersive stories with meaningful choice. Clear communicator with strong interpersonal skills and a passion for improving games.
The Knight Arcanist - D&D 5E CUSTOM CLASS DOC 2017 - 2018
♦ Created 14 page document about a custom class designed to operate within Dungeons and Dragons 5th Edition system
♦ Class fulfills a unique role without undermining preexisting classes
Moral Currency - INTERACTIVE NARRATIVE GAME Spring 2018
♦ Adapted short story refined to utilize the interactive medium
♦ Immerses player into the protagonist's internal thoughts by utilizing linked
keywords as they explore the core moral quandary
♦ Narrative focuses on developing the stakes and ultimately building up the player's climatic choice
♦ Tale consists of 3,000 words and 4 meaningful alternative endings
Chaos Surge - CO-OP/STRATEGY BOARD GAME Spring 2019
♦ Shortlisted by guest judges from Ubisoft during week long design challenge
♦ Analyzed Legend of Zelda: Breath of the Wild to design a board game around its core mechanic
♦ Evoked feeling of discovery by using rogue-like elements and hidden information
♦ Incorporated gameplay mechanics that encourage cooperative play, accommodating games consisting of 2-4 player
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ApoCatlypse - ARCADE/FPS/ALT CONTROLLER Fall 2018
♦ Iterated upon game pacing for flow state and functionality of alternative controls using feedback from play-tests
♦ Managed a team of 6 and maintained realistic design goals, checkpoints, and contingencies
♦ Guided design process to ensure the full collaboration and engagement of a diverse team
Honours Bachelor of Game Design 2017-2021
Sheridan College, Oakville, ON
3D Animation, College Diploma 2011-2012
Herzing College,Toronto, ON
Honours Academic Achievement Award